#pragma once
#include <QString>
#include <QPixmap>
class ObjectPrefab : public QObject
{
	Q_OBJECT
public:
	ObjectPrefab(void);
	~ObjectPrefab(void);

public:
	void SetPixmap(QPixmap& pixmap) { pixmap_ = pixmap; }
	QPixmap* Pixmap() { return &pixmap_; }
	QString Guid() const { return guid_; }
	void SetGuid(const QString& guid) { guid_ = guid; }
	const QString& Name() const { return name_; }
	void SetName(const QString& name) { name_ = name; }
public:
	QPixmap pixmap_;
	QString name_;
	QString guid_;
};

